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https://github.com/RfidResearchGroup/proxmark3.git
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rename flasher -> proxmark3-flasher
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7 changed files with 25 additions and 24 deletions
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@ -87,7 +87,7 @@ In principle, the helper script `flash-all.sh` should auto-detect your port, so
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If port detection failed, you'll have to call the flasher manually and specify the correct port:
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```sh
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client/flasher /dev/tty.usbmodemiceman1 -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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client/proxmark3-flasher /dev/tty.usbmodemiceman1 -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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```
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Similarly, to run the client, you may try:
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@ -121,7 +121,7 @@ In short:
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* unplug device
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* press button and keep it pressed (IMPORTANT)
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* plug in device
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* run flash command `sudo client/flasher /dev/ttyACM0 armsrc/obj/fullimage.elf`
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* run flash command `sudo client/proxmark3-flasher /dev/ttyACM0 armsrc/obj/fullimage.elf`
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* wait until flash is finished
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* release button
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* un/plug device
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@ -4,13 +4,13 @@
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Always use the latest repository commits from *master* branch. There are always many fixes done almost daily.
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## `./proxmark.sh` or `./flash-*.sh` doesn't see my Proxmark
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## `./proxmark3.sh` or `./proxmark3-flash-*.sh` doesn't see my Proxmark
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Try using directly the client or flasher:
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```
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client/flasher <YOUR_PORT_HERE> ...
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client/proxmark <YOUR_PORT_HERE> ...
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client/proxmark3-flasher <YOUR_PORT_HERE> ...
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client/proxmark3 <YOUR_PORT_HERE> ...
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```
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Refer to the installation guide specific to your OS for details about ports.
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@ -35,8 +35,8 @@ The flasher refused to flash your Proxmark3? Are there any messages in *red*? Th
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```
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or
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```
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client/flasher <YOUR_PORT_HERE> -b bootrom/obj/bootrom.elf
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client/flasher <YOUR_PORT_HERE> armsrc/obj/fullimage.elf
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client/proxmark3-flasher <YOUR_PORT_HERE> -b bootrom/obj/bootrom.elf
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client/proxmark3-flasher <YOUR_PORT_HERE> armsrc/obj/fullimage.elf
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```
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### Find out why it would be bricked
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@ -57,7 +57,7 @@ Once in bootloader mode, flash the main image.
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```
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or
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```
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client/flasher <YOUR_PORT_HERE> armsrc/obj/fullimage.elf
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client/proxmark3-flasher <YOUR_PORT_HERE> armsrc/obj/fullimage.elf
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```
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You should be back on tracks now. In case the flasher complains about bootloader version, you can follow the button procedure and flash first your bootloader.
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@ -67,7 +67,7 @@ You should be back on tracks now. In case the flasher complains about bootloader
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```
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or
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```
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client/flasher <YOUR_PORT_HERE> -b bootrom/obj/bootrom.elf
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client/proxmark3-flasher <YOUR_PORT_HERE> -b bootrom/obj/bootrom.elf
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```
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### Ok, my bootloader is definitively dead, now what?
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@ -98,14 +98,14 @@ Instructions evolve over time so check if you're still up to date!
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Depending how you launch the client, your working directory might be the root of the repository:
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```
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./proxmark.sh ...
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client/proxmark ...
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./proxmark3.sh ...
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client/proxmark3 ...
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```
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or the `client/` subdirectory:
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```
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cd client; ./proxmark ...
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cd client; ./proxmark3 ...
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```
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Therefore client commands referring to files of the repo must be adapted, e.g.
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@ -54,7 +54,7 @@ pacman -S mingw-w64-x86_64-astyle
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Now you're ready to follow the [compilation instructions](/doc/md/Use_of_Proxmark/0_Compilation-Instructions.md).
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To use the compiled client and flasher, the only differences are that executables end with `.exe` (e.g. `client/flasher.exe`) and that the Proxmark3 port is one of your `comX` ports where "X" is the com port number assigned to proxmark3 under Windows.
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To use the compiled client and flasher, the only differences are that executables end with `.exe` (e.g. `client/proxmark3-flasher.exe`) and that the Proxmark3 port is one of your `comX` ports where "X" is the com port number assigned to proxmark3 under Windows.
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To flash: In principle, the helper script `flash-all.sh` should auto-detect your COM port, so you can just try:
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@ -65,7 +65,7 @@ To flash: In principle, the helper script `flash-all.sh` should auto-detect your
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If COM port detection failed, you'll have to call the flasher manually and specify the correct port:
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```sh
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client/flasher.exe comX -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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client/proxmark3-flasher.exe comX -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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```
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Similarly, to run the client, you may try:
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@ -151,7 +151,7 @@ To flash: In principle, the helper script `flash-all.sh` should auto-detect your
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If port detection failed, you'll have to call the flasher manually and specify the correct port:
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```sh
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client/flasher /dev/ttySX -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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client/proxmark3-flasher /dev/ttySX -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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```
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Similarly, to run the client, you may try:
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@ -31,7 +31,7 @@ In most cases, you can run the script `flash-all.sh` which try to auto-detect th
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For the other cases, specify the port by yourself. For example, for a Proxmark3 connected via USB under Linux:
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```sh
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client/flasher /dev/ttyACM0 -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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client/proxmark3-flasher /dev/ttyACM0 -b bootrom/obj/bootrom.elf armsrc/obj/fullimage.elf
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```
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## Run the client
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