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https://github.com/RfidResearchGroup/proxmark3.git
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summer restructuring:
* .h include only the strict minimum for their own parsing * this forces all files to include explicitment their needs and not count on far streched dependencies * this helps Makefile to rebuild only the minimum * according to this rule, most standalone .h are now gone * big app.h is gone * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway * all unrequired include were removed * split common/ into common/ (client+arm) and common_arm/ (os+bootloader) * bring zlib to common/ * bring stuff not really/not yet used in common back to armsrc/ or client/ * bring liblua into client/ * bring uart into client/ * move some portions of code around (dbprint, protocols,...) * rename unused files into *_disabled.[ch] to make it explicit * rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash * remove PrintAndLogDevice * move deprecated-hid-flasher from client to tools * Makefiles * treat deps in armsrc/ as in client/ * client: stop on warning (-Werror), same as for armsrc/ Tested on: * all standalone modes * Linux
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447 changed files with 2553 additions and 2599 deletions
65
client/liblua/lzio.h
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65
client/liblua/lzio.h
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/*
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** $Id: lzio.h,v 1.26 2011/07/15 12:48:03 roberto Exp $
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** Buffered streams
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** See Copyright Notice in lua.h
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*/
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#ifndef lzio_h
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#define lzio_h
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#include "lua.h"
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#include "lmem.h"
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#define EOZ (-1) /* end of stream */
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typedef struct Zio ZIO;
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#define zgetc(z) (((z)->n--)>0 ? cast_uchar(*(z)->p++) : luaZ_fill(z))
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typedef struct Mbuffer {
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char *buffer;
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size_t n;
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size_t buffsize;
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} Mbuffer;
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#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
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#define luaZ_buffer(buff) ((buff)->buffer)
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#define luaZ_sizebuffer(buff) ((buff)->buffsize)
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#define luaZ_bufflen(buff) ((buff)->n)
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#define luaZ_resetbuffer(buff) ((buff)->n = 0)
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#define luaZ_resizebuffer(L, buff, size) \
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(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
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(buff)->buffsize = size)
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#define luaZ_freebuffer(L, buff) luaZ_resizebuffer(L, buff, 0)
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LUAI_FUNC char *luaZ_openspace(lua_State *L, Mbuffer *buff, size_t n);
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LUAI_FUNC void luaZ_init(lua_State *L, ZIO *z, lua_Reader reader,
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void *data);
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LUAI_FUNC size_t luaZ_read(ZIO *z, void *b, size_t n); /* read next n bytes */
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/* --------- Private Part ------------------ */
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struct Zio {
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size_t n; /* bytes still unread */
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const char *p; /* current position in buffer */
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lua_Reader reader; /* reader function */
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void *data; /* additional data */
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lua_State *L; /* Lua state (for reader) */
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};
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LUAI_FUNC int luaZ_fill(ZIO *z);
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#endif
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