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https://github.com/RfidResearchGroup/proxmark3.git
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summer restructuring:
* .h include only the strict minimum for their own parsing * this forces all files to include explicitment their needs and not count on far streched dependencies * this helps Makefile to rebuild only the minimum * according to this rule, most standalone .h are now gone * big app.h is gone * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway * all unrequired include were removed * split common/ into common/ (client+arm) and common_arm/ (os+bootloader) * bring zlib to common/ * bring stuff not really/not yet used in common back to armsrc/ or client/ * bring liblua into client/ * bring uart into client/ * move some portions of code around (dbprint, protocols,...) * rename unused files into *_disabled.[ch] to make it explicit * rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash * remove PrintAndLogDevice * move deprecated-hid-flasher from client to tools * Makefiles * treat deps in armsrc/ as in client/ * client: stop on warning (-Werror), same as for armsrc/ Tested on: * all standalone modes * Linux
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447 changed files with 2553 additions and 2599 deletions
55
client/liblua/lualib.h
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client/liblua/lualib.h
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/*
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** $Id: lualib.h,v 1.43 2011/12/08 12:11:37 roberto Exp $
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** Lua standard libraries
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** See Copyright Notice in lua.h
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*/
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#ifndef lualib_h
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#define lualib_h
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#include "lua.h"
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LUAMOD_API int (luaopen_base)(lua_State *L);
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#define LUA_COLIBNAME "coroutine"
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LUAMOD_API int (luaopen_coroutine)(lua_State *L);
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#define LUA_TABLIBNAME "table"
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LUAMOD_API int (luaopen_table)(lua_State *L);
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#define LUA_IOLIBNAME "io"
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LUAMOD_API int (luaopen_io)(lua_State *L);
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#define LUA_OSLIBNAME "os"
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LUAMOD_API int (luaopen_os)(lua_State *L);
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#define LUA_STRLIBNAME "string"
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LUAMOD_API int (luaopen_string)(lua_State *L);
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#define LUA_BITLIBNAME "bit32"
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LUAMOD_API int (luaopen_bit32)(lua_State *L);
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#define LUA_MATHLIBNAME "math"
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LUAMOD_API int (luaopen_math)(lua_State *L);
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#define LUA_DBLIBNAME "debug"
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LUAMOD_API int (luaopen_debug)(lua_State *L);
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#define LUA_LOADLIBNAME "package"
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LUAMOD_API int (luaopen_package)(lua_State *L);
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/* open all previous libraries */
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LUALIB_API void (luaL_openlibs)(lua_State *L);
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#if !defined(lua_assert)
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#define lua_assert(x) ((void)0)
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#endif
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#endif
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