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summer restructuring:
* .h include only the strict minimum for their own parsing * this forces all files to include explicitment their needs and not count on far streched dependencies * this helps Makefile to rebuild only the minimum * according to this rule, most standalone .h are now gone * big app.h is gone * remove seldom __cplusplus, if c++ happens, everything will have to be done properly anyway * all unrequired include were removed * split common/ into common/ (client+arm) and common_arm/ (os+bootloader) * bring zlib to common/ * bring stuff not really/not yet used in common back to armsrc/ or client/ * bring liblua into client/ * bring uart into client/ * move some portions of code around (dbprint, protocols,...) * rename unused files into *_disabled.[ch] to make it explicit * rename soft Uarts between 14a, 14b and iclass, so a standalone could use several without clash * remove PrintAndLogDevice * move deprecated-hid-flasher from client to tools * Makefiles * treat deps in armsrc/ as in client/ * client: stop on warning (-Werror), same as for armsrc/ Tested on: * all standalone modes * Linux
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447 changed files with 2553 additions and 2599 deletions
41
client/liblua/ltable.h
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41
client/liblua/ltable.h
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/*
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** $Id: ltable.h,v 2.16 2011/08/17 20:26:47 roberto Exp $
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** Lua tables (hash)
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** See Copyright Notice in lua.h
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*/
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#ifndef ltable_h
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#define ltable_h
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#include "lobject.h"
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#define gnode(t,i) (&(t)->node[i])
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#define gkey(n) (&(n)->i_key.tvk)
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#define gval(n) (&(n)->i_val)
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#define gnext(n) ((n)->i_key.nk.next)
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#define invalidateTMcache(t) ((t)->flags = 0)
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LUAI_FUNC const TValue *luaH_getint(Table *t, int key);
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LUAI_FUNC void luaH_setint(lua_State *L, Table *t, int key, TValue *value);
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LUAI_FUNC const TValue *luaH_getstr(Table *t, TString *key);
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LUAI_FUNC const TValue *luaH_get(Table *t, const TValue *key);
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LUAI_FUNC TValue *luaH_newkey(lua_State *L, Table *t, const TValue *key);
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LUAI_FUNC TValue *luaH_set(lua_State *L, Table *t, const TValue *key);
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LUAI_FUNC Table *luaH_new(lua_State *L);
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LUAI_FUNC void luaH_resize(lua_State *L, Table *t, int nasize, int nhsize);
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LUAI_FUNC void luaH_resizearray(lua_State *L, Table *t, int nasize);
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LUAI_FUNC void luaH_free(lua_State *L, Table *t);
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LUAI_FUNC int luaH_next(lua_State *L, Table *t, StkId key);
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LUAI_FUNC int luaH_getn(Table *t);
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#if defined(LUA_DEBUG)
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LUAI_FUNC Node *luaH_mainposition(const Table *t, const TValue *key);
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LUAI_FUNC int luaH_isdummy(Node *n);
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#endif
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#endif
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