on prototypes, void means sth

This commit is contained in:
Philippe Teuwen 2019-04-09 22:42:23 +02:00
commit 28ca3e8c22
16 changed files with 24 additions and 24 deletions

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@ -48,11 +48,11 @@ typedef struct {
bool dl_it(uint8_t *dest, uint32_t bytes, uint32_t start_index, UsbCommand *response, size_t ms_timeout, bool show_warning, uint32_t rec_cmd);
void SetOffline(bool value);
bool IsOffline();
bool IsOffline(void);
void *uart_receiver(void *targ);
void SendCommand(UsbCommand *c);
void clearCommandBuffer();
void clearCommandBuffer(void);
#define FLASHMODE_SPEED 460800
bool OpenProxmark(void *port, bool wait_for_port, int timeout, bool flash_mode, uint32_t speed);