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magic Chinese card fully supported. Added commands:csetuid-set card uid and wipe it, csetblk-set 16 byte block, cload-load dump from emulator memory or emulator file
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4 changed files with 149 additions and 39 deletions
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@ -23,6 +23,14 @@
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#define MEM_CHUNK 1000000
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#define NESTED_SECTOR_RETRY 10
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// mfCSetBlock work flags
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#define CSETBLOCK_UID 0x01
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#define CSETBLOCK_WUPC 0x02
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#define CSETBLOCK_HALT 0x04
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#define CSETBLOCK_INIT_FIELD 0x08
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#define CSETBLOCK_RESET_FIELD 0x10
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#define CSETBLOCK_SINGLE_OPER 0x1F
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typedef struct fnVector { uint8_t blockNo, keyType; uint32_t uid, nt, ks1; } fnVector;
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typedef struct {
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@ -45,5 +53,5 @@ int mfCheckKeys (uint8_t blockNo, uint8_t keyType, uint8_t keycnt, uint8_t * key
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int mfEmlGetMem(uint8_t *data, int blockNum, int blocksCount);
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int mfEmlSetMem(uint8_t *data, int blockNum, int blocksCount);
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int mfCSetUID(uint8_t *uid, uint8_t *oldUID, int wantWipe);
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int mfCSetBlock(uint8_t blockNo, uint8_t *data, uint8_t *uid, int wantWipe);
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int mfCSetBlock(uint8_t blockNo, uint8_t *data, uint8_t *uid, int wantWipe, uint8_t params);
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