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Quiet a spurious warning
The compiler warning is incorrect. Since `calloc()` zero's memory, can remove redundant line setting value to zero, giving quieter builds.
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1c3f84503a
1 changed files with 16 additions and 2 deletions
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@ -117,17 +117,31 @@ static char *GenerateFilename(const char *prefix, const char *suffix) {
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return fptr;
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}
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// allocates `items` table entries, storing pointer to `*src`
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// Each entry stores two keys (A and B), initialized to six-byte value 0xFFFFFFFFFFFF
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// Each entry also stores whether the key was "found", defaults to false (0)
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static int initSectorTable(sector_t **src, size_t items) {
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// typedef struct {
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// uint64_t Key[2];
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// uint8_t foundKey[2];
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// } sector_t;
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// This allocates based on the size of a single item
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_Static_assert(sizeof(sector_t) >= 18); // if packed, would be 18
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_Static_assert(sizeof(sector_t) == 24); // not packed, so each entry must be 24 bytes
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(*src) = calloc(items, sizeof(sector_t));
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if (*src == NULL)
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if (*src == NULL) {
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return PM3_EMALLOC;
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}
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// empty e_sector
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for (size_t i = 0; i < items; i++) {
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for (uint8_t j = 0; j < 2; j++) {
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(*src)[i].Key[j] = 0xffffffffffff;
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(*src)[i].foundKey[j] = 0;
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// (*src)[i].foundKey[j] = 0; // calloc zero's these already
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}
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}
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return PM3_SUCCESS;
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