diff --git a/tools/pm3_amii_bin2eml.pl b/tools/pm3_amii_bin2eml.pl
new file mode 100755
index 000000000..bb16960d4
--- /dev/null
+++ b/tools/pm3_amii_bin2eml.pl
@@ -0,0 +1,681 @@
+#!/usr/bin/perl
+#
+# Read Amiibo data, decrypt, and produce EML file
+# Convert proxmark MFU (MIFARE Ultralight) .bin to .eml format
+# for proxmark3 loading and simulation
+#
+# -samy kamkar 05/28/2017
+#
+# hf mf eload u FILENAME_MINUS_EML
+# hf 14a sim t 7 u UID
+
+# perl -lne 'chomp; s/\s+(\S+)$//;$f=$1;if($f=~s/-(\S+)//){$g=hex($1);}else{$g=hex($f)}$f=hex($f); for$m($f..$g){print "0x" . substr(unpack("H4",pack("n",$m)),1) ." => \"$_\","}' /tmp/game >> game2
+# perl -lne 'if(/^(\S.*?)\s+\w?\w\w\w\w(\s*-\s*\w?\w\w\w\w)?\s*$/){$l=$1} s/(\w{4,5}\s*-\s*)?(\w{4,5})$//; $a=$1;$b=$2; $b=hex($b); $a=$a?hex($a):$b; for$m($a..$b){print "0x" . substr(unpack("H4",pack("n",$m)),0) ." => \"$l\","}' /tmp/g2
+
+my $BLOCKS = 255;
+my $UIDLOC = -540; # UID is 540 bytes from the end
+my $BLOCKSIZE = 4; # in bytes
+my $AMIITOOL = '../client/amiitool/amiitool'; # path to amiitool (unless in $PATH)
+my $KEYFILE = '../client/amiitool/key_retail.bin'; # path to retail key file
+my $ADDHDR = 1; # add 48 byte header?
+my $DECRYPT = 0; # auto-decrypt
+
+my %game = (
+0x000 => "Mario",
+0x001 => "Mario",
+0x008 => "Yoshi's Woolly World",
+0x010 => "The Legend of Zelda",
+0x014 => "Breath of the Wild",
+0x018 => "Animal Crossing",
+0x019 => "Animal Crossing",
+0x01a => "Animal Crossing",
+0x01b => "Animal Crossing",
+0x01c => "Animal Crossing",
+0x01d => "Animal Crossing",
+0x01e => "Animal Crossing",
+0x01f => "Animal Crossing",
+0x020 => "Animal Crossing",
+0x021 => "Animal Crossing",
+0x022 => "Animal Crossing",
+0x023 => "Animal Crossing",
+0x024 => "Animal Crossing",
+0x025 => "Animal Crossing",
+0x026 => "Animal Crossing",
+0x027 => "Animal Crossing",
+0x028 => "Animal Crossing",
+0x029 => "Animal Crossing",
+0x02a => "Animal Crossing",
+0x02b => "Animal Crossing",
+0x02c => "Animal Crossing",
+0x02d => "Animal Crossing",
+0x02e => "Animal Crossing",
+0x02f => "Animal Crossing",
+0x030 => "Animal Crossing",
+0x031 => "Animal Crossing",
+0x032 => "Animal Crossing",
+0x033 => "Animal Crossing",
+0x034 => "Animal Crossing",
+0x035 => "Animal Crossing",
+0x036 => "Animal Crossing",
+0x037 => "Animal Crossing",
+0x038 => "Animal Crossing",
+0x039 => "Animal Crossing",
+0x03a => "Animal Crossing",
+0x03b => "Animal Crossing",
+0x03c => "Animal Crossing",
+0x03d => "Animal Crossing",
+0x03e => "Animal Crossing",
+0x03f => "Animal Crossing",
+0x040 => "Animal Crossing",
+0x041 => "Animal Crossing",
+0x042 => "Animal Crossing",
+0x043 => "Animal Crossing",
+0x044 => "Animal Crossing",
+0x045 => "Animal Crossing",
+0x046 => "Animal Crossing",
+0x047 => "Animal Crossing",
+0x048 => "Animal Crossing",
+0x049 => "Animal Crossing",
+0x04a => "Animal Crossing",
+0x04b => "Animal Crossing",
+0x04c => "Animal Crossing",
+0x04d => "Animal Crossing",
+0x04e => "Animal Crossing",
+0x04f => "Animal Crossing",
+0x050 => "Animal Crossing",
+0x051 => "Animal Crossing",
+0x058 => "Star Fox",
+0x05c => "Metroid",
+0x060 => "F-Zero",
+0x064 => "Pikmin",
+0x06c => "Punch Out",
+0x070 => "Wii Fit",
+0x074 => "Kid Icarus",
+0x078 => "Classic Nintendo",
+0x07c => "Mii",
+0x080 => "Splatoon",
+0x09c => "Mario Sports Superstars",
+0x09d => "Mario Sports Superstars",
+0x190 => "Pokemon",
+0x191 => "Pokemon",
+0x192 => "Pokemon",
+0x193 => "Pokemon",
+0x194 => "Pokemon",
+0x195 => "Pokemon",
+0x196 => "Pokemon",
+0x197 => "Pokemon",
+0x198 => "Pokemon",
+0x199 => "Pokemon",
+0x19a => "Pokemon",
+0x19b => "Pokemon",
+0x19c => "Pokemon",
+0x19d => "Pokemon",
+0x19e => "Pokemon",
+0x19f => "Pokemon",
+0x1a0 => "Pokemon",
+0x1a1 => "Pokemon",
+0x1a2 => "Pokemon",
+0x1a3 => "Pokemon",
+0x1a4 => "Pokemon",
+0x1a5 => "Pokemon",
+0x1a6 => "Pokemon",
+0x1a7 => "Pokemon",
+0x1a8 => "Pokemon",
+0x1a9 => "Pokemon",
+0x1aa => "Pokemon",
+0x1ab => "Pokemon",
+0x1ac => "Pokemon",
+0x1ad => "Pokemon",
+0x1ae => "Pokemon",
+0x1af => "Pokemon",
+0x1b0 => "Pokemon",
+0x1b1 => "Pokemon",
+0x1b2 => "Pokemon",
+0x1b3 => "Pokemon",
+0x1b4 => "Pokemon",
+0x1b5 => "Pokemon",
+0x1b6 => "Pokemon",
+0x1b7 => "Pokemon",
+0x1b8 => "Pokemon",
+0x1b9 => "Pokemon",
+0x1ba => "Pokemon",
+0x1bb => "Pokemon",
+0x1bc => "Pokemon",
+0x1bd => "Pokemon",
+0x1d0 => "Pokken",
+0x1f0 => "Kirby",
+0x1f4 => "BoxBoy!",
+0x210 => "Fire Emblem",
+0x224 => "Xenoblade",
+0x228 => "Earthbound",
+0x22c => "Chibi Robo",
+0x320 => "Sonic",
+0x334 => "Pac-man",
+0x348 => "Megaman",
+0x34c => "Street fighter",
+0x350 => "Monster Hunter",
+0x35c => "Shovel Knight",
+);
+
+my %type = (
+0x00 => "Figure",
+0x01 => "Card",
+0x02 => "Yarn",
+);
+
+my %amiibo = (
+0x0000 => "Super Smash Bros.",
+0x0001 => "Super Smash Bros.",
+0x0002 => "Super Smash Bros.",
+0x0003 => "Super Smash Bros.",
+0x0004 => "Super Smash Bros.",
+0x0005 => "Super Smash Bros.",
+0x0006 => "Super Smash Bros.",
+0x0007 => "Super Smash Bros.",
+0x0008 => "Super Smash Bros.",
+0x0009 => "Super Smash Bros.",
+0x000a => "Super Smash Bros.",
+0x000b => "Super Smash Bros.",
+0x000c => "Super Smash Bros.",
+0x000d => "Super Smash Bros.",
+0x000e => "Super Smash Bros.",
+0x000f => "Super Smash Bros.",
+0x0010 => "Super Smash Bros.",
+0x0011 => "Super Smash Bros.",
+0x0012 => "Super Smash Bros.",
+0x0013 => "Super Smash Bros.",
+0x0014 => "Super Smash Bros.",
+0x0015 => "Super Smash Bros.",
+0x0016 => "Super Smash Bros.",
+0x0017 => "Super Smash Bros.",
+0x0018 => "Super Smash Bros.",
+0x0019 => "Super Smash Bros.",
+0x001a => "Super Smash Bros.",
+0x001b => "Super Smash Bros.",
+0x001c => "Super Smash Bros.",
+0x001d => "Super Smash Bros.",
+0x001e => "Super Smash Bros.",
+0x001f => "Super Smash Bros.",
+0x0020 => "Super Smash Bros.",
+0x0021 => "Super Smash Bros.",
+0x0022 => "Super Smash Bros.",
+0x0023 => "Super Smash Bros.",
+0x0024 => "Super Smash Bros.",
+0x0025 => "Super Smash Bros.",
+0x0026 => "Super Smash Bros.",
+0x0027 => "Super Smash Bros.",
+0x0028 => "Super Smash Bros.",
+0x0029 => "Super Smash Bros.",
+0x002a => "Super Smash Bros.",
+0x002b => "Super Smash Bros.",
+0x002c => "Super Smash Bros.",
+0x002d => "Super Smash Bros.",
+0x002e => "Super Smash Bros.",
+0x002f => "Super Smash Bros.",
+0x0030 => "Super Smash Bros.",
+0x0031 => "Super Smash Bros.",
+0x0032 => "Super Smash Bros.",
+0x0033 => "Super Smash Bros.",
+0x023d => "Super Smash Bros.",
+0x0251 => "Super Smash Bros.",
+0x0252 => "Super Smash Bros.",
+0x0253 => "Super Smash Bros.",
+0x0258 => "Super Smash Bros.",
+0x0034 => "Super Mario",
+0x0035 => "Super Mario",
+0x0036 => "Super Mario",
+0x0037 => "Super Mario",
+0x0038 => "Super Mario",
+0x0039 => "Super Mario",
+0x0262 => "Super Mario",
+0x0263 => "Super Mario",
+0x0028 => "Super Mario",
+0x003c => "Super Mario",
+0x003d => "Super Mario",
+0x003a => "Chibi Robo",
+0x003e => "Splatoon",
+0x003f => "Splatoon",
+0x0040 => "Splatoon",
+0x025d => "Splatoon",
+0x025e => "Splatoon",
+0x025f => "Splatoon",
+0x0260 => "Splatoon",
+0x0261 => "Splatoon",
+0x0044 => "Animal Crossing Cards",
+0x0045 => "Animal Crossing Cards",
+0x0046 => "Animal Crossing Cards",
+0x0047 => "Animal Crossing Cards",
+0x0048 => "Animal Crossing Cards",
+0x0049 => "Animal Crossing Cards",
+0x004a => "Animal Crossing Cards",
+0x004b => "Animal Crossing Cards",
+0x004c => "Animal Crossing Cards",
+0x004d => "Animal Crossing Cards",
+0x004e => "Animal Crossing Cards",
+0x004f => "Animal Crossing Cards",
+0x0050 => "Animal Crossing Cards",
+0x0051 => "Animal Crossing Cards",
+0x0052 => "Animal Crossing Cards",
+0x0053 => "Animal Crossing Cards",
+0x0054 => "Animal Crossing Cards",
+0x0055 => "Animal Crossing Cards",
+0x0056 => "Animal Crossing Cards",
+0x0057 => "Animal Crossing Cards",
+0x0058 => "Animal Crossing Cards",
+0x0059 => "Animal Crossing Cards",
+0x005a => "Animal Crossing Cards",
+0x005b => "Animal Crossing Cards",
+0x005c => "Animal Crossing Cards",
+0x005d => "Animal Crossing Cards",
+0x005e => "Animal Crossing Cards",
+0x005f => "Animal Crossing Cards",
+0x0060 => "Animal Crossing Cards",
+0x0061 => "Animal Crossing Cards",
+0x0062 => "Animal Crossing Cards",
+0x0063 => "Animal Crossing Cards",
+0x0064 => "Animal Crossing Cards",
+0x0065 => "Animal Crossing Cards",
+0x0066 => "Animal Crossing Cards",
+0x0067 => "Animal Crossing Cards",
+0x0068 => "Animal Crossing Cards",
+0x0069 => "Animal Crossing Cards",
+0x006a => "Animal Crossing Cards",
+0x006b => "Animal Crossing Cards",
+0x006c => "Animal Crossing Cards",
+0x006d => "Animal Crossing Cards",
+0x006e => "Animal Crossing Cards",
+0x006f => "Animal Crossing Cards",
+0x0070 => "Animal Crossing Cards",
+0x0071 => "Animal Crossing Cards",
+0x0072 => "Animal Crossing Cards",
+0x0073 => "Animal Crossing Cards",
+0x0074 => "Animal Crossing Cards",
+0x0075 => "Animal Crossing Cards",
+0x0076 => "Animal Crossing Cards",
+0x0077 => "Animal Crossing Cards",
+0x0078 => "Animal Crossing Cards",
+0x0079 => "Animal Crossing Cards",
+0x007a => "Animal Crossing Cards",
+0x007b => "Animal Crossing Cards",
+0x007c => "Animal Crossing Cards",
+0x007d => "Animal Crossing Cards",
+0x007e => "Animal Crossing Cards",
+0x007f => "Animal Crossing Cards",
+0x0080 => "Animal Crossing Cards",
+0x0081 => "Animal Crossing Cards",
+0x0082 => "Animal Crossing Cards",
+0x0083 => "Animal Crossing Cards",
+0x0084 => "Animal Crossing Cards",
+0x0085 => "Animal Crossing Cards",
+0x0086 => "Animal Crossing Cards",
+0x0087 => "Animal Crossing Cards",
+0x0088 => "Animal Crossing Cards",
+0x0089 => "Animal Crossing Cards",
+0x008a => "Animal Crossing Cards",
+0x008b => "Animal Crossing Cards",
+0x008c => "Animal Crossing Cards",
+0x008d => "Animal Crossing Cards",
+0x008e => "Animal Crossing Cards",
+0x008f => "Animal Crossing Cards",
+0x0090 => "Animal Crossing Cards",
+0x0091 => "Animal Crossing Cards",
+0x0092 => "Animal Crossing Cards",
+0x0093 => "Animal Crossing Cards",
+0x0094 => "Animal Crossing Cards",
+0x0095 => "Animal Crossing Cards",
+0x0096 => "Animal Crossing Cards",
+0x0097 => "Animal Crossing Cards",
+0x0098 => "Animal Crossing Cards",
+0x0099 => "Animal Crossing Cards",
+0x009a => "Animal Crossing Cards",
+0x009b => "Animal Crossing Cards",
+0x009c => "Animal Crossing Cards",
+0x009d => "Animal Crossing Cards",
+0x009e => "Animal Crossing Cards",
+0x009f => "Animal Crossing Cards",
+0x00a0 => "Animal Crossing Cards",
+0x00a1 => "Animal Crossing Cards",
+0x00a2 => "Animal Crossing Cards",
+0x00a3 => "Animal Crossing Cards",
+0x00a4 => "Animal Crossing Cards",
+0x00a5 => "Animal Crossing Cards",
+0x00a6 => "Animal Crossing Cards",
+0x00a7 => "Animal Crossing Cards",
+0x00a8 => "Animal Crossing Cards",
+0x00a9 => "Animal Crossing Cards",
+0x00aa => "Animal Crossing Cards",
+0x00ab => "Animal Crossing Cards",
+0x00ac => "Animal Crossing Cards",
+0x00ad => "Animal Crossing Cards",
+0x00ae => "Animal Crossing Cards",
+0x00af => "Animal Crossing Cards",
+0x00b0 => "Animal Crossing Cards",
+0x00b1 => "Animal Crossing Cards",
+0x00b2 => "Animal Crossing Cards",
+0x00b3 => "Animal Crossing Cards",
+0x00b4 => "Animal Crossing Cards",
+0x00b5 => "Animal Crossing Cards",
+0x00b6 => "Animal Crossing Cards",
+0x00b7 => "Animal Crossing Cards",
+0x00b8 => "Animal Crossing Cards",
+0x00b9 => "Animal Crossing Cards",
+0x00ba => "Animal Crossing Cards",
+0x00bb => "Animal Crossing Cards",
+0x00bc => "Animal Crossing Cards",
+0x00bd => "Animal Crossing Cards",
+0x00be => "Animal Crossing Cards",
+0x00bf => "Animal Crossing Cards",
+0x00c0 => "Animal Crossing Cards",
+0x00c1 => "Animal Crossing Cards",
+0x00c2 => "Animal Crossing Cards",
+0x00c3 => "Animal Crossing Cards",
+0x00c4 => "Animal Crossing Cards",
+0x00c5 => "Animal Crossing Cards",
+0x00c6 => "Animal Crossing Cards",
+0x00c7 => "Animal Crossing Cards",
+0x00c8 => "Animal Crossing Cards",
+0x00c9 => "Animal Crossing Cards",
+0x00ca => "Animal Crossing Cards",
+0x00cb => "Animal Crossing Cards",
+0x00cc => "Animal Crossing Cards",
+0x00cd => "Animal Crossing Cards",
+0x00ce => "Animal Crossing Cards",
+0x00cf => "Animal Crossing Cards",
+0x00d0 => "Animal Crossing Cards",
+0x00d1 => "Animal Crossing Cards",
+0x00d2 => "Animal Crossing Cards",
+0x00d3 => "Animal Crossing Cards",
+0x00d4 => "Animal Crossing Cards",
+0x00d5 => "Animal Crossing Cards",
+0x00d6 => "Animal Crossing Cards",
+0x00d7 => "Animal Crossing Cards",
+0x00d8 => "Animal Crossing Cards",
+0x00d9 => "Animal Crossing Cards",
+0x00da => "Animal Crossing Cards",
+0x00db => "Animal Crossing Cards",
+0x00dc => "Animal Crossing Cards",
+0x00dd => "Animal Crossing Cards",
+0x00de => "Animal Crossing Cards",
+0x00df => "Animal Crossing Cards",
+0x00e0 => "Animal Crossing Cards",
+0x00e1 => "Animal Crossing Cards",
+0x00e2 => "Animal Crossing Cards",
+0x00e3 => "Animal Crossing Cards",
+0x00e4 => "Animal Crossing Cards",
+0x00e5 => "Animal Crossing Cards",
+0x00e6 => "Animal Crossing Cards",
+0x00e7 => "Animal Crossing Cards",
+0x00e8 => "Animal Crossing Cards",
+0x00e9 => "Animal Crossing Cards",
+0x00ea => "Animal Crossing Cards",
+0x00eb => "Animal Crossing Cards",
+0x00ec => "Animal Crossing Cards",
+0x00ed => "Animal Crossing Cards",
+0x00ee => "Animal Crossing Cards",
+0x00ef => "Animal Crossing Cards",
+0x00f0 => "Animal Crossing Cards",
+0x00f1 => "Animal Crossing Cards",
+0x00f2 => "Animal Crossing Cards",
+0x00f3 => "Animal Crossing Cards",
+0x00f4 => "Animal Crossing Cards",
+0x00f5 => "Animal Crossing Cards",
+0x00f6 => "Animal Crossing Cards",
+0x00f7 => "Animal Crossing Cards",
+0x00f8 => "Animal Crossing Cards",
+0x00f9 => "Animal Crossing Cards",
+0x00fa => "Animal Crossing Cards",
+0x00fb => "Animal Crossing Cards",
+0x00fc => "Animal Crossing Cards",
+0x00fd => "Animal Crossing Cards",
+0x00fe => "Animal Crossing Cards",
+0x00ff => "Animal Crossing Cards",
+0x0100 => "Animal Crossing Cards",
+0x0101 => "Animal Crossing Cards",
+0x0102 => "Animal Crossing Cards",
+0x0103 => "Animal Crossing Cards",
+0x0104 => "Animal Crossing Cards",
+0x0105 => "Animal Crossing Cards",
+0x0106 => "Animal Crossing Cards",
+0x0107 => "Animal Crossing Cards",
+0x0108 => "Animal Crossing Cards",
+0x0109 => "Animal Crossing Cards",
+0x010a => "Animal Crossing Cards",
+0x010b => "Animal Crossing Cards",
+0x01d4 => "Animal Crossing Cards",
+0x01d5 => "Animal Crossing Cards",
+0x01d6 => "Animal Crossing Cards",
+0x01d7 => "Animal Crossing Cards",
+0x01d8 => "Animal Crossing Cards",
+0x0041 => "Yoshi's Woolly World",
+0x0042 => "Yoshi's Woolly World",
+0x0043 => "Yoshi's Woolly World",
+0x023e => "Yoshi's Woolly World",
+0x035d => "Yoshi's Woolly World",
+0x0238 => "8 - Bit Mario",
+0x0239 => "8 - Bit Mario",
+0x023a => "Skylanders",
+0x023b => "Skylanders",
+0x023f => "Animal Crossing Figures",
+0x0240 => "Animal Crossing Figures",
+0x0241 => "Animal Crossing Figures",
+0x0242 => "Animal Crossing Figures",
+0x0243 => "Animal Crossing Figures",
+0x0244 => "Animal Crossing Figures",
+0x0245 => "Animal Crossing Figures",
+0x0246 => "Animal Crossing Figures",
+0x0247 => "Animal Crossing Figures",
+0x0248 => "Animal Crossing Figures",
+0x0249 => "Animal Crossing Figures",
+0x024a => "Animal Crossing Figures",
+0x024f => "The Legend of Zelda",
+0x034b => "The Legend of Zelda",
+0x034c => "The Legend of Zelda",
+0x034d => "The Legend of Zelda",
+0x034e => "The Legend of Zelda",
+0x034f => "The Legend of Zelda",
+0x0350 => "The Legend of Zelda",
+0x0351 => "The Legend of Zelda",
+0x0352 => "The Legend of Zelda",
+0x0353 => "The Legend of Zelda",
+0x0354 => "The Legend of Zelda",
+0x0355 => "The Legend of Zelda",
+0x0356 => "The Legend of Zelda",
+0x0357 => "The Legend of Zelda",
+0x0358 => "The Legend of Zelda",
+0x0359 => "The Legend of Zelda",
+0x035a => "The Legend of Zelda",
+0x035b => "The Legend of Zelda",
+0x035c => "The Legend of Zelda",
+0x0250 => "Shovel Knight",
+0x0254 => "Kirby",
+0x0255 => "Kirby",
+0x0256 => "Kirby",
+0x0257 => "Kirby",
+0x025c => "Pokken",
+0x02e1 => "Monster Hunter Stories",
+0x02e2 => "Monster Hunter Stories",
+0x02e3 => "Monster Hunter Stories",
+0x0319 => "Animal Crossing Sanrio",
+0x031a => "Animal Crossing Sanrio",
+0x031b => "Animal Crossing Sanrio",
+0x031c => "Animal Crossing Sanrio",
+0x031d => "Animal Crossing Sanrio",
+0x031e => "Animal Crossing Sanrio",
+0x035e => "BoxBoy!",
+0x0360 => "Fire Emblem",
+0x0361 => "Fire Emblem",
+);
+
+my %amiiboseries = (
+0x00 => "Super Smash Bros.",
+0x01 => "Super Mario",
+0x02 => "Chibi-Robo",
+0x03 => "Yoshi's Woolly World",
+0x04 => "Splatoon",
+0x05 => "Animal Crossing",
+0x06 => "8 - Bit Mario",
+0x07 => "Skylanders",
+0x08 => "???",
+0x09 => "The Legend Of Zelda",
+0x0A => "Shovel Knight",
+0x0B => "??? (Pikmin?)",
+0x0C => "Kirby",
+0x0D => "Pokken",
+0x0E => "Mario Sports Superstars",
+0x0F => "Monster Hunter",
+0x10 => "BoxBoy!",
+0x11 => "???",
+0x12 => "Fire Emblem",
+);
+
+use strict;
+my @err;
+sub err { push @err, @_ }
+
+die "usage: $0 \n" unless @ARGV == 1;
+my $input = shift;
+
+open(IN, "<$input") || die "Can't read $input$!";
+my $file = join "", ;
+close(IN);
+
+sub bytes { return substr($file, ((length($file) + $UIDLOC) + $_[0]), $_[1] || 1) }
+
+# check for crypto
+#my $dec_check = substr($file, ((length($file) + $UIDLOC) + 3 ), 1) eq "\xE0";
+#my $enc_check = substr($file, ((length($file) + $UIDLOC) + 3 + 8), 1) eq "\xE0";
+my $dec_check = bytes(3 + 0, 1) eq "\xE0";
+my $enc_check = bytes(3 + 8, 1) eq "\xE0";
+
+my $game = ( unpack("H3", bytes(84 + 0, 2)));
+my $char = (substr(unpack("H2", bytes(84 + 1)), 1));
+my $cvar = ( unpack("H2", bytes(84 + 2)));
+my $type = ( unpack("H2", bytes(84 + 3)));
+my $amii = ( unpack("H4", bytes(84 + 4, 2)));
+my $amis = ( unpack("H2", bytes(84 + 6)));
+my $last = ( unpack("H2", bytes(84 + 7)));
+err "Character / info: " . join(" ", map { unpack("H2", $_) } split(//, bytes(84, 8)));
+err "Game : $game $game{hex($game)}";
+err "Character: $char --";
+err "Variation: $cvar --";
+err "Type : $type $type{hex($type)}";
+err "Amiibo : $amii $amiibo{hex($amii)}";
+err "Series : $amis $amiiboseries{hex($amis)}";
+err "Last : $last (should be 02)";
+err "";
+
+# looks like encrypted file
+my $run;
+if ($enc_check && !$dec_check)
+{
+ if ($DECRYPT)
+ {
+ $run = "'$AMIITOOL' -d -k '$KEYFILE' -i '$input'";
+ err "Looks like encrypted file, decrypting";
+ err "Running: $run";
+ $file = `$run`;
+ }
+ else
+ {
+ err "Looks like encrypted file but setting preventing us from decrypting";
+ }
+}
+elsif ($enc_check && $dec_check)
+{
+ $run = "'$AMIITOOL' -d -k '$KEYFILE' -i '$input'";
+ err "Looks like encrypted AND decrypted file, will try decrypting first";
+ err "Running: $run";
+ my $tmp = `$run`;
+ if (!$tmp)
+ {
+ err "Decryption failed, assuming file is already decrypted";
+ }
+ else
+ {
+ err "Decryption succeeded, loading decrypted contents";
+ $file = $tmp;
+ }
+}
+elsif ($dec_check && !$enc_check)
+{
+ err "Looks like decrypted file, great!";
+}
+elsif (!$dec_check && !$enc_check)
+{
+ die "Does not look like proper file format! Exiting.\n";
+}
+
+my $lines = $BLOCKS;
+my $uid = unpack("H14",
+ substr($file, length($file) + $UIDLOC, 3) .
+ substr($file, (length($file) + $UIDLOC) + 4, 4));
+my $pwd = unpack("H8", substr($file, length($file) - 8, 4));
+
+# file does not contain our 48 byte header, let's add it
+if ($ADDHDR && length($file) == -1 * $UIDLOC)
+{
+ err "Does not contain header, adding";
+ while ()
+ {
+ $lines--;
+ chomp; # there may not be a newline so chomp and add below
+ print "$_\n";
+ }
+}
+
+while (length($file))
+{
+ my $out = substr($file, 0, $BLOCKSIZE, ""); # was 16
+ $out = unpack("H*", $out);
+ print "$out\n";
+
+ # grab UID
+=cut
+ if ($BLOCKS - $lines == 12)
+ {
+ $uid = substr($out, 0, 6);
+ }
+ elsif ($BLOCKS - $lines == 13)
+ {
+ $uid .= substr($out, 0, 8);
+ }
+=cut
+
+ $lines--;
+}
+
+# still need to pad to 255 4-byte (8 hex char) blocks
+if ($lines > 0)
+{
+ while ($lines--)
+ {
+ print "00000000\n";
+ }
+}
+
+
+print STDERR "\n";
+print STDERR "$_\n" for @err;
+print STDERR "UID: $uid\n";
+print STDERR "PWD: $pwd\n";
+print STDERR "\n";
+$uid = uc $uid;
+#print STDERR "amiitool -d -k ../client/amiitool/key_retail.bin -i $input -o $input.decrypted\n";
+$input =~ s/\....$//;
+print STDERR "hf mf eload u $input\n";
+print STDERR "hf 14a sim t 7 u $uid\n";
+
+
+__DATA__
+00040402
+01001103
+01000000
+00808000
+92580b4c
+45a9c42f
+a90145ce
+5e5f9c43
+09a43d47
+d232a3d1
+68cbade6
+7f8185c6
diff --git a/tools/pm3_cs8.pl b/tools/pm3_cs8.pl
new file mode 100755
index 000000000..2d10c07d0
--- /dev/null
+++ b/tools/pm3_cs8.pl
@@ -0,0 +1,43 @@
+#!/usr/bin/perl
+
+use strict;
+
+die "usage: $0 \n" unless @ARGV == 1;
+# Convert proxmark3 trace to cs8 (complex int8/hackrf fmt) for inspectrum
+# From miek
+
+if ($ARGV[0] =~ /wav$/)
+{
+ system("sox $ARGV[0] -t raw -e signed-integer -b 16 $ARGV[0].cs16");
+}
+else
+{
+ #perl -ne 'chomp; print pack "c", $_' p.trace > p.c8
+ my $f = "/tmp/pm3.trace." . rand();
+ open(F, ">$f") || die $!;
+ open(IN, "<$ARGV[0]");
+ while ()
+ {
+ chomp;
+ print F pack "c", $_;
+ }
+ close(IN);
+ close(F);
+
+# upsample 100x and pad 2nd channel with zeroes
+ system("sox -t s8 -r 1 -c 1 -v 0.5 $f -t s8 -r 100 -c 2 $f.cs8 remix 1 0");
+
+ open(OUT, ">$ARGV[0].cs8") || die $!;
+ open(IN, "<$f.cs8") || die $!;
+ print OUT while ;
+ print OUT "\0" x (1024 * 1024);
+ close(IN);
+ close(OUT);
+
+ unlink($f, "$f.cs8");
+
+# pad file since inspectrum doesn't handle small files so well
+#system("dd if=/dev/zero of=$f.pad bs=1m count=1 >>/dev/null");
+
+#system("cat $f.cs8 $f.pad > $ARGV[1]");
+}
\ No newline at end of file