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217 lines
7 KiB
C++
217 lines
7 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2015 The Qt Company Ltd.
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** Contact: http://www.qt.io/licensing/
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**
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** This file is part of the QtQuick module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL21$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see http://www.qt.io/terms-conditions. For further
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** information use the contact form at http://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 or version 3 as published by the Free
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** Software Foundation and appearing in the file LICENSE.LGPLv21 and
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** LICENSE.LGPLv3 included in the packaging of this file. Please review the
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** following information to ensure the GNU Lesser General Public License
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** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
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** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** As a special exception, The Qt Company gives you certain additional
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** rights. These rights are described in The Qt Company LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QQUICKWINDOW_H
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#define QQUICKWINDOW_H
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#include <QtQuick/qtquickglobal.h>
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#include <QtCore/qmetatype.h>
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#include <QtGui/qopengl.h>
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#include <QtGui/qwindow.h>
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#include <QtGui/qevent.h>
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#include <QtQml/qqml.h>
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QT_BEGIN_NAMESPACE
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class QRunnable;
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class QQuickItem;
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class QSGTexture;
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class QInputMethodEvent;
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class QQuickWindowPrivate;
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class QQuickWindowAttached;
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class QOpenGLFramebufferObject;
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class QQmlIncubationController;
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class QInputMethodEvent;
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class QQuickCloseEvent;
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class QQuickRenderControl;
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class Q_QUICK_EXPORT QQuickWindow : public QWindow
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{
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Q_OBJECT
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Q_PRIVATE_PROPERTY(QQuickWindow::d_func(), QQmlListProperty<QObject> data READ data DESIGNABLE false)
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Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
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Q_PROPERTY(QQuickItem* contentItem READ contentItem CONSTANT)
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Q_PROPERTY(QQuickItem* activeFocusItem READ activeFocusItem NOTIFY activeFocusItemChanged REVISION 1)
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Q_CLASSINFO("DefaultProperty", "data")
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Q_DECLARE_PRIVATE(QQuickWindow)
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public:
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enum CreateTextureOption {
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TextureHasAlphaChannel = 0x0001,
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TextureHasMipmaps = 0x0002,
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TextureOwnsGLTexture = 0x0004,
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TextureCanUseAtlas = 0x0008,
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TextureIsOpaque = 0x0010
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};
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enum RenderStage {
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BeforeSynchronizingStage,
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AfterSynchronizingStage,
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BeforeRenderingStage,
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AfterRenderingStage,
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AfterSwapStage,
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NoStage
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};
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Q_DECLARE_FLAGS(CreateTextureOptions, CreateTextureOption)
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enum SceneGraphError {
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ContextNotAvailable = 1
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};
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Q_ENUM(SceneGraphError)
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explicit QQuickWindow(QWindow *parent = Q_NULLPTR);
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explicit QQuickWindow(QQuickRenderControl *renderControl);
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virtual ~QQuickWindow();
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QQuickItem *contentItem() const;
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QQuickItem *activeFocusItem() const;
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QObject *focusObject() const Q_DECL_OVERRIDE;
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QQuickItem *mouseGrabberItem() const;
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bool sendEvent(QQuickItem *, QEvent *);
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QImage grabWindow();
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void setRenderTarget(QOpenGLFramebufferObject *fbo);
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QOpenGLFramebufferObject *renderTarget() const;
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void setRenderTarget(uint fboId, const QSize &size);
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uint renderTargetId() const;
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QSize renderTargetSize() const;
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void resetOpenGLState();
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QQmlIncubationController *incubationController() const;
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#ifndef QT_NO_ACCESSIBILITY
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QAccessibleInterface *accessibleRoot() const Q_DECL_OVERRIDE;
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#endif
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// Scene graph specific functions
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QSGTexture *createTextureFromImage(const QImage &image) const;
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QSGTexture *createTextureFromImage(const QImage &image, CreateTextureOptions options) const;
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QSGTexture *createTextureFromId(uint id, const QSize &size, CreateTextureOptions options = CreateTextureOption()) const;
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void setClearBeforeRendering(bool enabled);
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bool clearBeforeRendering() const;
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void setColor(const QColor &color);
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QColor color() const;
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static bool hasDefaultAlphaBuffer();
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static void setDefaultAlphaBuffer(bool useAlpha);
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void setPersistentOpenGLContext(bool persistent);
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bool isPersistentOpenGLContext() const;
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void setPersistentSceneGraph(bool persistent);
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bool isPersistentSceneGraph() const;
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QOpenGLContext *openglContext() const;
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bool isSceneGraphInitialized() const;
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void scheduleRenderJob(QRunnable *job, RenderStage schedule);
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qreal effectiveDevicePixelRatio() const;
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Q_SIGNALS:
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void frameSwapped();
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Q_REVISION(2) void openglContextCreated(QOpenGLContext *context);
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void sceneGraphInitialized();
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void sceneGraphInvalidated();
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void beforeSynchronizing();
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Q_REVISION(2) void afterSynchronizing();
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void beforeRendering();
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void afterRendering();
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Q_REVISION(2) void afterAnimating();
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Q_REVISION(2) void sceneGraphAboutToStop();
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Q_REVISION(1) void closing(QQuickCloseEvent *close);
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void colorChanged(const QColor &);
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Q_REVISION(1) void activeFocusItemChanged();
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Q_REVISION(2) void sceneGraphError(QQuickWindow::SceneGraphError error, const QString &message);
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public Q_SLOTS:
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void update();
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void releaseResources();
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protected:
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QQuickWindow(QQuickWindowPrivate &dd, QWindow *parent = Q_NULLPTR);
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void exposeEvent(QExposeEvent *) Q_DECL_OVERRIDE;
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void resizeEvent(QResizeEvent *) Q_DECL_OVERRIDE;
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void showEvent(QShowEvent *) Q_DECL_OVERRIDE;
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void hideEvent(QHideEvent *) Q_DECL_OVERRIDE;
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// TODO Qt 6: reimplement QWindow::closeEvent to emit closing
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void focusInEvent(QFocusEvent *) Q_DECL_OVERRIDE;
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void focusOutEvent(QFocusEvent *) Q_DECL_OVERRIDE;
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bool event(QEvent *) Q_DECL_OVERRIDE;
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void keyPressEvent(QKeyEvent *) Q_DECL_OVERRIDE;
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void keyReleaseEvent(QKeyEvent *) Q_DECL_OVERRIDE;
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void mousePressEvent(QMouseEvent *) Q_DECL_OVERRIDE;
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void mouseReleaseEvent(QMouseEvent *) Q_DECL_OVERRIDE;
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void mouseDoubleClickEvent(QMouseEvent *) Q_DECL_OVERRIDE;
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void mouseMoveEvent(QMouseEvent *) Q_DECL_OVERRIDE;
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#ifndef QT_NO_WHEELEVENT
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void wheelEvent(QWheelEvent *) Q_DECL_OVERRIDE;
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#endif
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private Q_SLOTS:
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void maybeUpdate();
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void cleanupSceneGraph();
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void physicalDpiChanged();
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void handleScreenChanged(QScreen *screen);
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void setTransientParent_helper(QQuickWindow *window);
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void runJobsAfterSwap();
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private:
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friend class QQuickItem;
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friend class QQuickWidget;
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friend class QQuickRenderControl;
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friend class QQuickAnimatorController;
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Q_DISABLE_COPY(QQuickWindow)
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};
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QT_END_NAMESPACE
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Q_DECLARE_METATYPE(QQuickWindow *)
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#endif // QQUICKWINDOW_H
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