ProxSpace/Qt/5.6/include/QtQmlDevTools/5.6.1/QtQmlDevTools/private/qv4arraydata_p.h
2016-10-31 22:04:38 +01:00

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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the QtQml module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
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** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
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** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
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#ifndef QV4ARRAYDATA_H
#define QV4ARRAYDATA_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qv4global_p.h"
#include "qv4managed_p.h"
#include "qv4property_p.h"
#include "qv4sparsearray_p.h"
QT_BEGIN_NAMESPACE
namespace QV4 {
#define V4_ARRAYDATA(DataClass) \
public: \
Q_MANAGED_CHECK \
typedef QV4::Heap::DataClass Data; \
static const QV4::ArrayVTable static_vtbl; \
static inline const QV4::VTable *staticVTable() { return &static_vtbl.vTable; } \
V4_MANAGED_SIZE_TEST \
const Data *d() const { return static_cast<const Data *>(m()); } \
Data *d() { return static_cast<Data *>(m()); }
struct ArrayData;
struct ArrayVTable
{
VTable vTable;
uint type;
Heap::ArrayData *(*reallocate)(Object *o, uint n, bool enforceAttributes);
ReturnedValue (*get)(const Heap::ArrayData *d, uint index);
bool (*put)(Object *o, uint index, const Value &value);
bool (*putArray)(Object *o, uint index, const Value *values, uint n);
bool (*del)(Object *o, uint index);
void (*setAttribute)(Object *o, uint index, PropertyAttributes attrs);
void (*push_front)(Object *o, const Value *values, uint n);
ReturnedValue (*pop_front)(Object *o);
uint (*truncate)(Object *o, uint newLen);
uint (*length)(const Heap::ArrayData *d);
};
namespace Heap {
struct ArrayData : public Base {
enum Type {
Simple = 0,
Complex = 1,
Sparse = 2,
Custom = 3
};
uint alloc;
Type type;
PropertyAttributes *attrs;
union {
uint len;
ReturnedValue freeList;
};
union {
uint offset;
SparseArray *sparse;
};
Value arrayData[1];
bool isSparse() const { return type == Sparse; }
const ArrayVTable *vtable() const { return reinterpret_cast<const ArrayVTable *>(Base::vtable()); }
inline ReturnedValue get(uint i) const {
return vtable()->get(this, i);
}
inline void getProperty(uint index, Property *p, PropertyAttributes *attrs);
inline void setProperty(uint index, const Property *p);
inline Property *getProperty(uint index);
inline Value *getValueOrSetter(uint index, PropertyAttributes *attrs);
inline PropertyAttributes attributes(uint i) const;
bool isEmpty(uint i) const {
return get(i) == Primitive::emptyValue().asReturnedValue();
}
inline ReturnedValue length() const {
return vtable()->length(this);
}
};
struct SimpleArrayData : public ArrayData {
uint mappedIndex(uint index) const { return (index + offset) % alloc; }
Value data(uint index) const { return arrayData[mappedIndex(index)]; }
Value &data(uint index) { return arrayData[mappedIndex(index)]; }
Property *getProperty(uint index) {
if (index >= len)
return 0;
index = mappedIndex(index);
if (arrayData[index].isEmpty())
return 0;
return reinterpret_cast<Property *>(arrayData + index);
}
PropertyAttributes attributes(uint i) const {
return attrs ? attrs[i] : Attr_Data;
}
};
struct SparseArrayData : public ArrayData {
inline ~SparseArrayData();
uint mappedIndex(uint index) const {
SparseArrayNode *n = sparse->findNode(index);
if (!n)
return UINT_MAX;
return n->value;
}
Property *getProperty(uint index) {
SparseArrayNode *n = sparse->findNode(index);
if (!n)
return 0;
return reinterpret_cast<Property *>(arrayData + n->value);
}
PropertyAttributes attributes(uint i) const {
if (!attrs)
return Attr_Data;
uint index = mappedIndex(i);
return index < UINT_MAX ? attrs[index] : Attr_Data;
}
};
}
struct Q_QML_EXPORT ArrayData : public Managed
{
typedef Heap::ArrayData::Type Type;
V4_MANAGED(ArrayData, Managed)
uint alloc() const { return d()->alloc; }
uint &alloc() { return d()->alloc; }
void setAlloc(uint a) { d()->alloc = a; }
Type type() const { return d()->type; }
void setType(Type t) { d()->type = t; }
PropertyAttributes *attrs() const { return d()->attrs; }
void setAttrs(PropertyAttributes *a) { d()->attrs = a; }
const Value *arrayData() const { return &d()->arrayData[0]; }
Value *arrayData() { return &d()->arrayData[0]; }
const ArrayVTable *vtable() const { return d()->vtable(); }
bool isSparse() const { return type() == Heap::ArrayData::Sparse; }
uint length() const {
return d()->length();
}
bool hasAttributes() const {
return attrs();
}
PropertyAttributes attributes(uint i) const {
return d()->attributes(i);
}
bool isEmpty(uint i) const {
return d()->isEmpty(i);
}
ReturnedValue get(uint i) const {
return d()->get(i);
}
inline Property *getProperty(uint index) {
return d()->getProperty(index);
}
static void ensureAttributes(Object *o);
static void realloc(Object *o, Type newType, uint alloc, bool enforceAttributes);
static void sort(ExecutionEngine *engine, Object *thisObject, const Value &comparefn, uint dataLen);
static uint append(Object *obj, ArrayObject *otherObj, uint n);
static void insert(Object *o, uint index, const Value *v, bool isAccessor = false);
};
struct Q_QML_EXPORT SimpleArrayData : public ArrayData
{
V4_ARRAYDATA(SimpleArrayData)
uint mappedIndex(uint index) const { return d()->mappedIndex(index); }
Value data(uint index) const { return d()->data(index); }
Value &data(uint index) { return d()->data(index); }
uint &len() { return d()->len; }
uint len() const { return d()->len; }
static Heap::ArrayData *reallocate(Object *o, uint n, bool enforceAttributes);
static void markObjects(Heap::Base *d, ExecutionEngine *e);
static ReturnedValue get(const Heap::ArrayData *d, uint index);
static bool put(Object *o, uint index, const Value &value);
static bool putArray(Object *o, uint index, const Value *values, uint n);
static bool del(Object *o, uint index);
static void setAttribute(Object *o, uint index, PropertyAttributes attrs);
static void push_front(Object *o, const Value *values, uint n);
static ReturnedValue pop_front(Object *o);
static uint truncate(Object *o, uint newLen);
static uint length(const Heap::ArrayData *d);
};
struct Q_QML_EXPORT SparseArrayData : public ArrayData
{
V4_ARRAYDATA(SparseArrayData)
V4_NEEDS_DESTROY
ReturnedValue &freeList() { return d()->freeList; }
ReturnedValue freeList() const { return d()->freeList; }
SparseArray *sparse() const { return d()->sparse; }
void setSparse(SparseArray *s) { d()->sparse = s; }
static uint allocate(Object *o, bool doubleSlot = false);
static void free(Heap::ArrayData *d, uint idx);
uint mappedIndex(uint index) const { return d()->mappedIndex(index); }
static void markObjects(Heap::Base *d, ExecutionEngine *e);
static Heap::ArrayData *reallocate(Object *o, uint n, bool enforceAttributes);
static ReturnedValue get(const Heap::ArrayData *d, uint index);
static bool put(Object *o, uint index, const Value &value);
static bool putArray(Object *o, uint index, const Value *values, uint n);
static bool del(Object *o, uint index);
static void setAttribute(Object *o, uint index, PropertyAttributes attrs);
static void push_front(Object *o, const Value *values, uint n);
static ReturnedValue pop_front(Object *o);
static uint truncate(Object *o, uint newLen);
static uint length(const Heap::ArrayData *d);
};
namespace Heap {
inline SparseArrayData::~SparseArrayData()
{
delete sparse;
}
void ArrayData::getProperty(uint index, Property *p, PropertyAttributes *attrs)
{
Property *pd = getProperty(index);
Q_ASSERT(pd);
*attrs = attributes(index);
p->value = pd->value;
if (attrs->isAccessor())
p->set = pd->set;
}
void ArrayData::setProperty(uint index, const Property *p)
{
Property *pd = getProperty(index);
Q_ASSERT(pd);
pd->value = p->value;
if (attributes(index).isAccessor())
pd->set = p->set;
}
inline Property *ArrayData::getProperty(uint index)
{
if (isSparse())
return static_cast<SparseArrayData *>(this)->getProperty(index);
return static_cast<SimpleArrayData *>(this)->getProperty(index);
}
inline PropertyAttributes ArrayData::attributes(uint i) const
{
if (isSparse())
return static_cast<const SparseArrayData *>(this)->attributes(i);
return static_cast<const SimpleArrayData *>(this)->attributes(i);
}
Value *ArrayData::getValueOrSetter(uint index, PropertyAttributes *attrs)
{
Property *p = getProperty(index);
if (!p) {
*attrs = Attr_Invalid;
return 0;
}
*attrs = attributes(index);
return attrs->isAccessor() ? &p->set : &p->value;
}
}
}
QT_END_NAMESPACE
#endif