//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace PlexRequests.Resources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class UI { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal UI() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PlexRequests.Resources.UI", typeof(UI).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Something went wrong!. /// public static string Javascript_SomethingWentWrong { get { return ResourceManager.GetString("Javascript_SomethingWentWrong", resourceCulture); } } /// /// Looks up a localized string similar to Success!. /// public static string Javascript_Success { get { return ResourceManager.GetString("Javascript_Success", resourceCulture); } } /// /// Looks up a localized string similar to Want to watch a movie or tv show but it's not currently on Plex? /// Login below with your Plex.tv username and password!. /// public static string UserLogin_Paragraph { get { return ResourceManager.GetString("UserLogin_Paragraph", resourceCulture); } } /// /// Looks up a localized string similar to Your login details are only used to authenticate your Plex account.. /// public static string UserLogin_Paragraph_SpanHover { get { return ResourceManager.GetString("UserLogin_Paragraph_SpanHover", resourceCulture); } } /// /// Looks up a localized string similar to Password. /// public static string UserLogin_Password { get { return ResourceManager.GetString("UserLogin_Password", resourceCulture); } } /// /// Looks up a localized string similar to Sign In. /// public static string UserLogin_SignIn { get { return ResourceManager.GetString("UserLogin_SignIn", resourceCulture); } } /// /// Looks up a localized string similar to Login. /// public static string UserLogin_Title { get { return ResourceManager.GetString("UserLogin_Title", resourceCulture); } } /// /// Looks up a localized string similar to Plex.tv Username . /// public static string UserLogin_Username { get { return ResourceManager.GetString("UserLogin_Username", resourceCulture); } } /// /// Looks up a localized string similar to Username. /// public static string UserLogin_Username_Placeholder { get { return ResourceManager.GetString("UserLogin_Username_Placeholder", resourceCulture); } } } }