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A bit more logging for #32
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1 changed files with 169 additions and 162 deletions
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@ -24,10 +24,7 @@
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// ************************************************************************/
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#endregion
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using System;
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using System.Linq;
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using System.Security.Cryptography.X509Certificates;
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using System.Threading;
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using System.Threading.Tasks;
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@ -106,10 +103,11 @@ namespace PlexRequests.UI.Helpers
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counter++;
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Log.Trace("Artist is still not present in the index. Counter = {0}", counter);
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index = await Api.GetIndex(Settings.ApiKey, Settings.FullUri);
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//Fetch failed name
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if (counter > CounterMax)
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{
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Log.Trace("Artist is still not present in the index. Counter = {0}. Returning false", counter);
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Log.Warn("We have tried adding the artist but it seems they are still not in headphones.");
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return false;
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}
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}
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@ -117,11 +115,18 @@ namespace PlexRequests.UI.Helpers
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var artistName = addedArtist?.ArtistName ?? string.Empty;
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while (artistName.Contains("Fetch failed"))
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{
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Thread.Sleep(WaitTime);
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await Api.RefreshArtist(Settings.ApiKey, Settings.FullUri, request.ArtistId);
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index = await Api.GetIndex(Settings.ApiKey, Settings.FullUri);
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artistName = index?.FirstOrDefault(x => x.ArtistID == request.ArtistId)?.ArtistName ?? string.Empty;
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if (counter > CounterMax)
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{
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Log.Trace("Artist fetch has failed. Counter = {0}. Returning false", counter);
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Log.Warn("Artist in headphones fetch has failed, we have tried refreshing the artist but no luck.");
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return false;
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}
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}
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counter = 0;
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@ -136,6 +141,7 @@ namespace PlexRequests.UI.Helpers
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if (counter > CounterMax)
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{
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Log.Trace("Artist status is still not active. Counter = {0}. Returning false", counter);
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Log.Warn("The artist status is still not Active. We have waited long enough, seems to be a big delay in headphones.");
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return false;
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}
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}
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@ -156,6 +162,7 @@ namespace PlexRequests.UI.Helpers
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if (counter > CounterMax)
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{
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Log.Trace("Album status is still not active. Counter = {0}. Returning false", counter);
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Log.Warn("We tried to se the status for the album but headphones didn't want to snatch it.");
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return false;
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}
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}
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