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#254 Removed the cache, we are now storing the plex information into the database.
There is a big structure change around this, also increased the default check time to be in hours.
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af1c93620f
commit
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29 changed files with 479 additions and 170 deletions
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@ -24,10 +24,14 @@
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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// ************************************************************************/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Data;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Dapper;
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using Dapper.Contrib.Extensions;
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using Mono.Data.Sqlite;
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@ -53,6 +57,24 @@ namespace PlexRequests.Store.Repository
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public abstract Task<T> GetAsync(int id);
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public abstract T Get(int id);
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public abstract Task<T> GetAsync(string id);
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private IDbConnection Connection => Config.DbConnection();
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public IEnumerable<T> Custom(Func<IDbConnection , IEnumerable<T>> func)
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{
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using (var cnn = Connection)
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{
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return func(cnn);
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}
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}
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public async Task<IEnumerable<T>> CustomAsync(Func<IDbConnection, Task<IEnumerable<T>>> func)
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{
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using (var cnn = Connection)
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{
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return await func(cnn);
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}
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}
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public long Insert(T entity)
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{
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@ -251,5 +273,50 @@ namespace PlexRequests.Store.Repository
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throw;
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}
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}
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public bool BatchInsert(IEnumerable<T> entities, string tableName, params string[] values)
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{
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// If we have nothing to update, then it didn't fail...
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if (!entities.Any())
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{
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return true;
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}
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try
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{
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ResetCache();
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using (var db = Config.DbConnection())
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{
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var format = values.AddPrefix("@", ",");
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var processQuery = $"INSERT INTO {tableName} VALUES ({format})";
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var result = db.Execute(processQuery, entities);
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return result == values.Length;
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}
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}
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catch (SqliteException e) when (e.ErrorCode == SQLiteErrorCode.Corrupt)
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{
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Log.Fatal(CorruptMessage);
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throw;
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}
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}
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public void DeleteAll(string tableName)
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{
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try
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{
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ResetCache();
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using (var db = Config.DbConnection())
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{
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db.Open();
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db.Execute($"delete from {tableName}");
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}
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}
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catch (SqliteException e) when (e.ErrorCode == SQLiteErrorCode.Corrupt)
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{
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Log.Fatal(CorruptMessage);
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throw;
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}
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}
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}
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}
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