DeepFaceLab/mainscripts/MergerScreen/MergerScreen.py
Colombo 7386a9d6fd optimized face sample generator, CPU load is significantly reduced
SAEHD:

added new option
GAN power 0.0 .. 10.0
	Train the network in Generative Adversarial manner.
	Forces the neural network to learn small details of the face.
	You can enable/disable this option at any time,
	but better to enable it when the network is trained enough.
	Typical value is 1.0
	GAN power with pretrain mode will not work.

Example of enabling GAN on 81k iters +5k iters
https://i.imgur.com/OdXHLhU.jpg
https://i.imgur.com/CYAJmJx.jpg

dfhd: default Decoder dimensions are now 48
the preview for 256 res is now correctly displayed

fixed model naming/renaming/removing

Improvements for those involved in post-processing in AfterEffects:

Codec is reverted back to x264 in order to properly use in AfterEffects and video players.

Merger now always outputs the mask to workspace\data_dst\merged_mask

removed raw modes except raw-rgb
raw-rgb mode now outputs selected face mask_mode (before square mask)

'export alpha mask' button is replaced by 'show alpha mask'.
You can view the alpha mask without recompute the frames.

8) 'merged *.bat' now also output 'result_mask.' video file.
8) 'merged lossless' now uses x264 lossless codec (before PNG codec)
result_mask video file is always lossless.

Thus you can use result_mask video file as mask layer in the AfterEffects.
2020-01-28 12:24:45 +04:00

146 lines
5 KiB
Python

import math
from pathlib import Path
import numpy as np
from core import imagelib
from core.interact import interact as io
from core.cv2ex import *
from core import osex
class ScreenAssets(object):
waiting_icon_image = cv2_imread ( str(Path(__file__).parent / 'gfx' / 'sand_clock_64.png') )
@staticmethod
def build_checkerboard_a( sh, size=5):
h,w = sh[0], sh[1]
tile = np.array([[0,1],[1,0]]).repeat(size, axis=0).repeat(size, axis=1)
grid = np.tile(tile,(int(math.ceil((h+0.0)/(2*size))),int(math.ceil((w+0.0)/(2*size)))))
return grid[:h,:w,None]
class Screen(object):
def __init__(self, initial_scale_to_width=0, initial_scale_to_height=0, image=None, waiting_icon=False, **kwargs):
self.initial_scale_to_width = initial_scale_to_width
self.initial_scale_to_height = initial_scale_to_height
self.image = image
self.waiting_icon = waiting_icon
self.state = -1
self.scale = 1
self.force_update = True
self.is_first_appear = True
self.show_checker_board = False
self.last_screen_shape = (480,640,3)
self.checkerboard_image = None
self.set_image (image)
self.scrn_manager = None
def set_waiting_icon(self, b):
self.waiting_icon = b
def toggle_show_checker_board(self):
self.show_checker_board = not self.show_checker_board
self.force_update = True
def set_image(self, img):
if not img is self.image:
self.force_update = True
self.image = img
if self.image is not None:
self.last_screen_shape = self.image.shape
if self.initial_scale_to_width != 0:
if self.last_screen_shape[1] > self.initial_scale_to_width:
self.scale = self.initial_scale_to_width / self.last_screen_shape[1]
self.force_update = True
self.initial_scale_to_width = 0
elif self.initial_scale_to_height != 0:
if self.last_screen_shape[0] > self.initial_scale_to_height:
self.scale = self.initial_scale_to_height / self.last_screen_shape[0]
self.force_update = True
self.initial_scale_to_height = 0
def diff_scale(self, diff):
self.scale = np.clip (self.scale + diff, 0.1, 4.0)
self.force_update = True
def show(self, force=False):
new_state = 0 | self.waiting_icon
if self.state != new_state or self.force_update or force:
self.state = new_state
self.force_update = False
if self.image is None:
screen = np.zeros ( self.last_screen_shape, dtype=np.uint8 )
else:
screen = self.image.copy()
if self.waiting_icon:
imagelib.overlay_alpha_image (screen, ScreenAssets.waiting_icon_image, (0,0) )
h,w,c = screen.shape
if self.scale != 1.0:
screen = cv2.resize ( screen, ( int(w*self.scale), int(h*self.scale) ) )
if c == 4:
if not self.show_checker_board:
screen = screen[...,0:3]
else:
if self.checkerboard_image is None or self.checkerboard_image.shape[0:2] != screen.shape[0:2]:
self.checkerboard_image = ScreenAssets.build_checkerboard_a(screen.shape)
screen = screen[...,0:3]*0.75 + 64*self.checkerboard_image*(1- (screen[...,3:4].astype(np.float32)/255.0) )
screen = screen.astype(np.uint8)
io.show_image(self.scrn_manager.wnd_name, screen)
if self.is_first_appear:
self.is_first_appear = False
#center window
desktop_w, desktop_h = osex.get_screen_size()
h,w,c = screen.shape
cv2.moveWindow(self.scrn_manager.wnd_name, max(0,(desktop_w-w) // 2), max(0, (desktop_h-h) // 2) )
io.process_messages(0.0001)
class ScreenManager(object):
def __init__(self, window_name="ScreenManager", screens=None, capture_keys=False ):
self.screens = screens or []
self.current_screen_id = 0
if self.screens is not None:
for screen in self.screens:
screen.scrn_manager = self
self.wnd_name = window_name
io.named_window(self.wnd_name)
if capture_keys:
io.capture_keys(self.wnd_name)
def finalize(self):
io.destroy_all_windows()
def get_key_events(self):
return io.get_key_events(self.wnd_name)
def switch_screens(self):
self.current_screen_id = (self.current_screen_id + 1) % len(self.screens)
self.screens[self.current_screen_id].show(force=True)
def show_current(self):
self.screens[self.current_screen_id].show()
def get_current(self):
return self.screens[self.current_screen_id]
def set_current(self, screen):
self.current_screen_id = self.screens.index(screen)