Synthesize new faces from existing ones by relighting them using DeepPortraitRelighter network.
With the relighted faces neural network will better reproduce face shadows.
Therefore you can synthsize shadowed faces from fully lit faceset.
https://i.imgur.com/wxcmQoi.jpg
as a result, better fakes on dark faces:
https://i.imgur.com/5xXIbz5.jpg
in OpenCL build Relighter runs on CPU,
install pytorch directly via pip install, look at requirements
fixed crashes
removed useless 'ebs' color transfer
changed keys for color degrade
added image degrade via denoise - same as denoise extracted data_dst.bat ,
but you can control this option directly in the interactive converter
added image degrade via bicubic downscale and upscale
SAEHD: default ae_dims for df now 256.
Random warp is required to generalize facial expressions of both faces. When the face is trained enough, you can disable it to get extra sharpness for less amount of iterations.
removed TrueFace model.
added SAEv2 model. Differences from SAE:
+ default e_ch_dims is now 21
+ new encoder produces more stable face and less scale jitter
before: https://i.imgur.com/4jUcol8.gifv
after: https://i.imgur.com/lyiax49.gifv - scale of the face is less changed within frame size
+ decoder now has only 1 residual block instead of 2, result is same quality with less decoder size
+ added mid-full face, which covers 30% more area than half face.
+ added option " Enable 'true face' training "
Enable it only after 50k iters, when the face is sharp enough.
the result face will be more like src.
The most src-like face with 'true-face-training' you can achieve with DF architecture.
fixed model sizes from previous update.
avoided bug in ML framework(keras) that forces to train the model on random noise.
Converter: added blur on the same keys as sharpness
Added new model 'TrueFace'. This is a GAN model ported from https://github.com/NVlabs/FUNIT
Model produces near zero morphing and high detail face.
Model has higher failure rate than other models.
Keep src and dst faceset in same lighting conditions.
Session is now saved to the model folder.
blur and erode ranges are increased to -400+400
hist-match-bw is now replaced with seamless2 mode.
Added 'ebs' color transfer mode (works only on Windows).
FANSEG model (used in FAN-x mask modes) is retrained with new model configuration
and now produces better precision and less jitter
With interactive converter you can change any parameter of any frame and see the result in real time.
Converter: added motion_blur_power param.
Motion blur is applied by precomputed motion vectors.
So the moving face will look more realistic.
RecycleGAN model is removed.
Added experimental AVATAR model. Minimum required VRAM is 6GB (NVIDIA), 12GB (AMD)
Usage:
1) place data_src.mp4 10-20min square resolution video of news reporter sitting at the table with static background,
other faces should not appear in frames.
2) process "extract images from video data_src.bat" with FULL fps
3) place data_dst.mp4 video of face who will control the src face
4) process "extract images from video data_dst FULL FPS.bat"
5) process "data_src mark faces S3FD best GPU.bat"
6) process "data_dst extract unaligned faces S3FD best GPU.bat"
7) train AVATAR.bat stage 1, tune batch size to maximum for your card (32 for 6GB), train to 50k+ iters.
8) train AVATAR.bat stage 2, tune batch size to maximum for your card (4 for 6GB), train to decent sharpness.
9) convert AVATAR.bat
10) converted to mp4.bat
updated versions of modules
Fixed bug when SAE can be collapsed during a time.
SAE: removed CA weights and encoder/decoder dims.
added new options:
Encoder dims per channel (21-85 ?:help skip:%d)
More encoder dims help to recognize more facial features, but require more VRAM. You can fine-tune model size to fit your GPU.
Decoder dims per channel (11-85 ?:help skip:%d)
More decoder dims help to get better details, but require more VRAM. You can fine-tune model size to fit your GPU.
Add residual blocks to decoder? (y/n, ?:help skip:n) :
These blocks help to get better details, but require more computing time.
Remove gray border? (y/n, ?:help skip:n) :
Removes gray border of predicted face, but requires more computing resources.
added Intel's plaidML backend to use OpenCL engine. Check new requirements.
smart choosing of backend in device.py
env var 'force_plaidML' can be choosed to forced using plaidML
all tf functions transferred to pure keras
MTCNN transferred to pure keras, but it works slow on plaidML (forced to CPU in this case)
default batch size for all models and VRAMs now 4, feel free to adjust it on your own
SAE: default style options now ZERO, because there are no best values for all scenes, set them on your own.
SAE: return back option pixel_loss, feel free to enable it on your own.
SAE: added option multiscale_decoder default is true, but you can disable it to get 100% same as H,DF,LIAEF model behaviour.
fix converter output to .png
added linux fork reference to doc/doc_build_and_repository_info.md