ConvertAvatar: fix input image after fix landmarks face align,
VideoEd: video_from_sequence now uses pipe input to input any filenames instead of %.5d. formatted
With interactive converter you can change any parameter of any frame and see the result in real time.
Converter: added motion_blur_power param.
Motion blur is applied by precomputed motion vectors.
So the moving face will look more realistic.
RecycleGAN model is removed.
Added experimental AVATAR model. Minimum required VRAM is 6GB (NVIDIA), 12GB (AMD)
Usage:
1) place data_src.mp4 10-20min square resolution video of news reporter sitting at the table with static background,
other faces should not appear in frames.
2) process "extract images from video data_src.bat" with FULL fps
3) place data_dst.mp4 video of face who will control the src face
4) process "extract images from video data_dst FULL FPS.bat"
5) process "data_src mark faces S3FD best GPU.bat"
6) process "data_dst extract unaligned faces S3FD best GPU.bat"
7) train AVATAR.bat stage 1, tune batch size to maximum for your card (32 for 6GB), train to 50k+ iters.
8) train AVATAR.bat stage 2, tune batch size to maximum for your card (4 for 6GB), train to decent sharpness.
9) convert AVATAR.bat
10) converted to mp4.bat
updated versions of modules
Pixel loss may help to enhance fine details and stabilize face color. Use it only if quality does not improve over time.
SAE:
previous SAE model will not work with this update.
Greatly decreased chance of model collapse.
Increased model accuracy.
Residual blocks now default and this option has been removed.
Improved 'learn mask'.
Added masked preview (switch by space key)
Converter:
fixed rct/lct in seamless mode
added mask mode (6) learned*FAN-prd*FAN-dst
added mask editor, its created for refining dataset for FANSeg model, and not for production, but you can spend your time and test it in regular fakes with face obstructions